I’m currently in the frame of mind where I want to program games. Often, I flit in and out of this mindset, but this time there’s a genuine plan.
Inspired by Petri Purho, other Indie developers like Cactus and Increpare, and – strangely – Intel, I have decided:
- Games will be produced on a tick-tock basis.
- On a tick, a new game will be made.
- On a tock, an old game will be improved.
- The cycle will take some regulated length of time.
Currently, I’m working on Slimetanks, which has recently suffered a few huge setbacks which are making me sad. I had to move the number of Slimes you have from a simple counter into an inventory entity, which means re-writing a lot of subs.
The next game will be me bringing up to grade something I started a long time ago. Teaser to the right.
In blog news, I had over 40 views per day just after my post on BASS. This is strange, and I’m trying to scope out why that happened. My most popular post is the Pokémon cards one.
See you soon, tubes.