Ideal Randomisation

It’s harder than I thought to blog regularly, not because I’m running out of ideas, but because of the time constraints. Now, my post propa:

I like to play games that I make up in my head. They usually require paper, and a randomiser, such as a die (or dice) or a calculator. They can range from RPGs, to war games, to farming simulations. Like in one of my previous posts, the games that you make up yourself can be the most fun, if you apply imagination. However, I want to be able to do that everywhere; in class, at home, in transit, and in bed. Paper is mostly available, but each situation demands something different from a randomiser. Here are my demands:

  • Small
  • Limited (preferably no) mechanical noise
  • Requires no extra space (to roll or flip)
  • Does not require flat surface (to roll or spin)
  • Available/portable/generally practical. (As in, a phone in a classroom is not.)

I will be marking these using a positive coefficient; higher number means desirable result, out of 5:

ID Size Noise Space Surface Practicality Total
Die 6 5 0 1 2 3 11
Spin wheel 4 3 3 0 1 11
Coins 5 2 1 3 4 15
Calculator 0 5 5 5 1 16
Phone 2 5 5 5 1 18
Frustration-style 4 0 4 3 0 11

…and on reflection, a phone isn’t really that ideal.
What I think would be perfect, is a little electronic device, the size of a d6, with 7 inset LEDs, which has a small on-off switch, and a little roll button. preferably on a key ring. I think that if that doesn’t exist, there is a gap in the market.

More thoughts on this another time?